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Wesnoth Units database

Mermaid Priestess

(image)

Among mermen, mysticism is generally left to the mermaids, who are more inclined to it. It is they who dedicate themselves to the ideal of bringing peace and life to the world, and to the arts which make that possible. Their piety also grants them certain powers, allowing them to guard their people against magical or unnatural things.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of healing those around it, and curing them of poison.

Information

Advances from: Mermaid Initiate
Advances to: Mermaid Diviner
Cost: 38
HP: 31
Movement: 6
XP: 132
Level: 2
Alignment: lawful
IDMermaid Priestess
Abilities: cures, heals +8

Attacks (damage - count)

(image)staff
melee
5 - 3
impact
(image)lightbeam
ranged
6 - 4
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane20%
 
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Terrain

Movement Cost
TerrainDefence
(icon) Castle140%
(icon) Cave320%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Flat230%
(icon) Forest530%
(icon) Frozen230%
(icon) Hills530%
(icon) Mountains-0%
(icon) Mushroom Grove320%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable-0%
(icon) Village140%